Android games
Personal project 2011 2012
Technologies : Unity 3D, Android SDK and NDK
Soon on Android Market !
Antagon Castles
Personal project September 2009 - June 2010
Technologies : C++, multiplatform
I worked on this project to help a friend who had to do a game design for his studies.
With another friend, we developed this game following his design.
Workcraft
Student and personal project January 2007 - August 2008
Technologies : C++ and openGL, multiplatform
This project was begun during my Mastery of Computer Science (4-year university degree) and after I continued for myself and the laboratory which is the applicant of this game.
Workcraft is a serious game on a teaching topic. A teacher make a lesson, a teaching scenario with our editor, the workcraft client application takes this lesson and makes an unique dungeon where students progress in resolving exercices (Multiple Choice Questions, answer validated by teacher...).
Workcraft is a multiplayer game : students navigate and work together. They have multiplayer tools to communicate like chat or group system.
This project is composed of :
- An editor for teachers : he create a lesson (and not a dungeon). This editor generates a XML file. (JAVA / Swing)
- A server application which manages all connections with client application. (C++ / TCP, UDP)
- A client application, students use this application. It read the lesson in the XML file and it generate an unique teaching dungeon. (C++ / TCP, UDP, openGL, XML-rpc)
- A dashboard, to track all activities in this serious game and give at students bonus or malus (by XML-rpc). (JAVA / XML-rpc)
iWeek
Student project 2007
Technologies : SmallTalk and Seaside, multiplatform
This project was made during my Mastery of Computer Science (4-year university degree). This web app is an agenda manager with users, hierarchy, agenda sharing, notification system by messages...
Demo (French website)Genesis Pixcolor
Student project 2006
Technologies : ADA and openGL, multiplatform
This project was made during my licence of Mathematics and Computer Science (3-year university degree). The goal of this game is to draw a figure in creating a path between two same numbers. For example, to rely two number "four", you have to create a path of 4 cases : these two cases "four" and two cases between it.
Instruction manual (French)Windows version
MAC version
2011 - Jonathan Pavlou - Copyright